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Alexander Clark
Alexander Clark
3D Artist
Brisbane, Australia

Summary

Hi, I'm Alexander Clark, I'm an Australian that has been studying and developing my game related skills since high school. Currently I am searching for any kind of job.

I am passionate 3D artist that is experienced in creating game ready assets optimized for pc
and mobile. I have a strong focus on procedural assets, clean topology and optimized uv maps.

My current skillset is broad as I am a firm believer of that understanding the entire pipeline helps deliver a better product, what I mean is I love to put time in to understanding the entire process of game development, putting myself into the shoes of other roles, It helps build a better understanding of limitations, how the asset is to be used and what my team member might expect from the asset.

I am a generalist artist but I specialize in stylized 3D assets, mainly using the high to low poly workflow. On a day to day basis I create models in Maya and Houdini, texture in Painter and designer, and in personal project time I implement these assets into Unreal and Unity (I have used both to an extent).

I am easy going and breath all thing digital related, I love participating in game jams and traveling with friends when the opportunity presents itself. In my free time I dabble with things that I find interesting, for me recently it's been 3d printing and studying maths.

Skills

3D ModelingTexturingEnviroment modeling

Software proficiency

Maya
Maya
ZBrush
ZBrush
Houdini
Houdini
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Unreal Engine
Unreal Engine
Unity
Unity
Photoshop
Photoshop
After Effects
After Effects
Marmoset Toolbag
Marmoset Toolbag
Blender
Blender
Marvelous Designer
Marvelous Designer